Additional Information
From early 2017 until early 2019, I worked on the indie game, Supreme Courtship, a visual novel about being a Supreme Court Justice. While I started on the team as the 2D character artist, I quickly grew to fill the role of Art Director, where I was in charge of the game's UI, UX, animations, videos, marketing materials, art assets and more. I also managed 3 contracted artists while working on the project. For these artists, I instructed them on the art style we needed in for game, gave them feedback and critiques, and managed their time and art specs. I also worked on defining all the branding and concept art for the game, and I helped craft the artistic messaging in all public correspondences. The project was released on Kickstarter, and I managed all artistic assets for the Kickstarter page, including game trailers.
The amount of work I did as Art Director is not easy to condense into one project overview, but hopefully the project overview above will touch upon some of the items I focused on throughout the project's lifecycle.
Relevant Links
- Supreme Courtship website, designed and developed by me using the CMS Grav and a custom template
- Supreme Courtship game demo, where you can freely download and play the game and see my art and design in action!
- Kickstarter page, with all art assets on the page created by me
- Trailer video which was created by me using Adobe AfterEffects
- Kickstarter story video with art assets and animations created by me using Adobe AfterEffects
- Supreme Courtship Facebook page with additional marketing assets I created
- Supreme Courtship Twitter with additional marketing assets I created
- Portfolio project outlining my work as a character artist on the game