Additional Information

From early 2017 until early 2019, I worked on the indie game, Supreme Courtship, a visual novel about being a Supreme Court Justice. While I started on the team as the 2D character artist, I quickly grew to fill the role of Art Director, where I was in charge of the game's UI, UX, animations, videos, marketing materials, art assets and more. I also managed 3 contracted artists while working on the project. For these artists, I instructed them on the art style we needed in for game, gave them feedback and critiques, and managed their time and art specs. I also worked on defining all the branding and concept art for the game, and I helped craft the artistic messaging in all public correspondences. The project was released on Kickstarter, and I managed all artistic assets for the Kickstarter page, including game trailers.

The amount of work I did as Art Director is not easy to condense into one project overview, but hopefully the project overview above will touch upon some of the items I focused on throughout the project's lifecycle.

Relevant Links

Skills Used

Illustration
Graphic Design
Branding
UI Design
Web Dev
Animation
Unity Dev
Video Editing
Concept Art
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